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Turn a hobby browser game into one you own and can sell

For: hobby

A prototype in an AI game maker lives on someone else's site. Shipfern gives you the code, your own URL and your own Stripe account.

How hobby teams use Shipfern

  1. Play the sample and read docs/PORTING-FROM-AI-PROTOTYPE.md.
  2. Move your rules into core.js and your levels into levels.js; run the tests.
  3. Set the free/paid level split and price in config.js.
  4. Host dist/web/ on any static host and upload the portal zips.
A level of Glint Glide, the Shipfern sample game
Real screenshot of the Shipfern sample game.

Inside Shipfern 1.0.0

PartWhatCount
Levelssample game, solver-checked par20 (10 free + 10 paid)
Unit testsrules, daily seeds, unlock tokens, Worker, portal builds21
Browser test groupsdesktop, phone, unlock, Stripe flow, portal mode, portal zip5
Portal adaptersPoki, CrazyGames, GameDistribution3
Docsquickstart, monetise, porting, checklist4
Whole download36 files: template/, worker/, tools/, tests/, docs/0.11 MB zip; game 129 KB

Source: Shipfern 1.0.0 README (features, exact counts) and the download's file list, counted 10 Oct 2026.

FAQ

Does it cost anything to run?

The Worker runs on your own free Cloudflare account; Stripe charges its normal fees on sales.

Can I make more than one game?

Yes, unlimited games of your own.

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