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Score a whole retro game with one chiptune pack

For: games

A consistent soundtrack makes a small game feel finished. Blipwren Music gives every scene a loop in the same style.

How games teams use Blipwren Music

  1. List your scenes: title, map, town, dungeon, boss, game over.
  2. Pick a loop per scene in the browser player.
  3. Use the calm layer for pause menus and dialogue.
  4. Play the matching stinger on start, win and lose.
Blipwren Music track list: mood, loop name, tempo and key, length
Real output: the pack's music.csv.

Inside Blipwren Music Vol. 2 1.0.0 (music.csv and the download)

MoodLoopTempo, keyLength
Title & Menustitle_press_start128 BPM, C major30.0 s
Overworldoverworld_meadow_run144 BPM, D major26.7 s
Towns & Shopstown_item_shop108 BPM, F Mixolydian35.6 s
Dungeonsdungeon_deep_cave96 BPM, A Phrygian40.0 s
Boss & Actionboss_final_guardian160 BPM, A harmonic minor24.0 s
Whole download72 tracksWAV + OGG, Godot + Unity folders132.6 MB zip

Source: Rows from music.csv in the Blipwren Music Vol. 2 1.0.0 download (72 rows); zip size measured 10 Oct 2026.

FAQ

Can I loop them forever?

Yes: each loop is cut to an exact bar count and loops without a seam.

Can I edit or cut the tracks?

Yes, the licence allows edited, looped or cut use inside your projects.

Blipwren Music: full guide with prices and alternatives · All use cases · Store