Levelwick guide
How to make a trivia game for a class or party with AI
Create a quiz game for your classroom or party with an AI game maker: editable questions, teams, buzzers, scoring and a projector-friendly layout.
Steps
- Write or collect your questions. Prepare your own questions and answers, or ask the AI for a draft list and check every fact yourself.
- Choose the format. Pick single-player multiple choice, team buzzers with a host, true/false speed rounds or a picture reveal.
- Ask for an editable question list. Request that all questions live in a clearly labelled list at the top of the code so you can edit them without another generation.
- Set the scoring and timer. Define points, time per question, what happens on a wrong answer, and any bonus rounds.
- Design for the room. Ask for large text, high contrast and controls that the host can run from a laptop or a phone.
- Rehearse once. Play through the whole game before the event to catch wrong answers, typos and timing problems.
Start with the questions, not the game
A quiz is only as good as its questions. AI tools can draft questions quickly, but they can also state wrong facts confidently. For a class or event, either write your own or check every AI-written question before you use it.
The easiest way to stay in control is to ask the game to keep its questions in an editable list at the top of the code:
Put an editable array of questions at the top of the code, each with the question text, four answers and the index of the correct one.
You can then fix or replace questions yourself without generating the game again.
Pick a format that suits the room
- Solo multiple choice works for revision at home or on class tablets.
- Host-led team quiz suits projectors: the host reveals questions and awards points; teams answer out loud or buzz with keys.
- True or false speed round is a quick energiser at the start of a lesson.
- Picture reveal works well at parties with your own photos.
For live events, let the host judge answers. Typed answers create arguments about spelling; a host clicking Correct or Wrong keeps things moving.
Make the rules explicit
Say what happens in every case: correct answer, wrong answer, nobody answers, timer runs out. For example:
Wrong or timeout: the chosen button turns red and the correct one green for 2 seconds, then the next question appears.
Ask for question and answer order to be shuffled, with no repeats in a game.
Design for projectors and phones
Text that looks fine on your laptop can be unreadable from the back of a room. Ask for large type, high contrast, and a scoreboard that's always visible. For phone play, ask for big answer buttons and portrait layout.
Keep it inclusive
Avoid questions that rely on expensive hobbies or one culture's pop knowledge for mixed groups. Mix difficulties so everyone gets some right. For younger players, remove timers or make them generous.
Rehearse before the event
Play the whole game once. Check that answers are marked correctly, scores add up and the end screen works. Keep a copy of the working file offline in case the venue's internet is unreliable; single-file HTML games usually run in any modern browser without a connection.
FAQ
Can the AI write the questions for me?
It can draft them, but check every fact before using them with a class or audience. Keep them in an editable list so corrections are easy.
How do teams buzz in on one computer?
Give each team a different key far apart on the keyboard, and let the first press lock out the others until the host decides.
Will it work without internet?
A self-contained single HTML file usually runs offline once saved, as long as it doesn't load anything from the web.
How many questions should a round have?
Around 10 per round keeps energy up for most groups; adjust after a rehearsal.