CyberMax
Home › Use cases › Hudmoor UI Kit

Style a pixel game's menus and HUD in Godot 4 in one step

For: games

Menus are where many small games look unfinished. With Hudmoor, one Theme resource styles every standard Godot Control.

How games teams use Hudmoor UI Kit

  1. Copy godot/hudmoor/ into your project.
  2. Set the project's or a root Control's Theme to hudmoor/themes/hudmoor_slate.tres.
  3. Set Stretch Mode to canvas_items and Nearest filtering for crisp pixels.
  4. Use key caps for tutorial prompts and the rarity slots for inventory.
Hudmoor UI Kit live demo: Pixel game menus and HUD, styled in one click (15 s, no sound)

9-slice margins from Hudmoor UI Kit 1.0.0 (slices.json)

PieceSize9-slice L, T, R, B
button_normal48x184, 4, 4, 6
panel48x488, 8, 8, 8
bar_frame48x103, 3, 3, 3
tab_active32x144, 3, 4, 2
slot_legendary24x244, 4, 4, 4
Whole download1,879 files444 pieces per scale (1x + 4x), 54 icons, 4 Godot Themes; 0.82 MB zip

Source: slices.json in Hudmoor UI Kit 1.0.0 and the download's file list, counted 10 Oct 2026.

FAQ

Can I use it in Unity?

Yes: set Sprite Border from slices.json (Unity order L, B, R, T) and use Image Type Sliced.

Can I change the colours?

Yes, recolouring is allowed; or switch between the 4 themes.

Hudmoor UI Kit: full guide with prices and alternatives · All use cases · Store