Dress a stylized 3D level with one low-poly material
Many small materials slow scenes down. Thornpine puts all 39 models on one texture so a whole level can share one material.
How games teams use Thornpine Nature Kit
- Godot: drag any .glb into a 3D scene (or open the showcase project).
- Unity: install glTFast and drag in the .glb files, or use the OBJ folder; set the palette texture to Point.
- Unreal 5: import the .glb files with the built-in glTF importer.
- Scatter grass tufts and flowers over large areas with Fernscatter in Godot.
Models in Thornpine Nature Kit 1.0.0 (models.json)
| Model | Category | Triangles |
|---|---|---|
| tree_pine_tall | trees | 80 |
| tree_round_large | trees | 264 |
| rock_mossy | rocks | 80 |
| bush_large | plants | 240 |
| ground_grass | ground (2x2 m) | 12 |
| Whole download | 286 files | 39 .glb + 39 .obj/.mtl, 1 palette PNG, Godot project; 0.43 MB zip |
Source: models.json in Thornpine Nature Kit 1.0.0 and the download's file list, counted 10 Oct 2026.
FAQ
How do I recolour the whole kit?
Edit textures/thornpine_palette.png; every model updates.
What scale are the models?
Metres, Y-up, origins at the base centre; ground tiles are 2x2 m.
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