Guns, impacts and explosions that hit hard
120 original sounds for shooters and action games: every firearm in 3 variations with outdoor, indoor and suppressed tails, sci-fi weapons, reloads, casings, bullet impacts on 7 surfaces, explosions, flybys and combat HUD sounds.
Listen to every sound below (preview quality, 22 kHz). The download is the full 48 kHz WAV + OGG set.
Hear it: full-auto, the way your game will play it
Each button fires 12 shots at the weapon's fire rate, picking one of the 3 variations at random with ±4% pitch, exactly as the included Godot/Unity/Roblox helpers do. Casings and an impact are layered in.
All 120 sounds
What's in the zip
| WAV/ | 48 kHz, 16-bit mono, peak -1 dBFS, trimmed with short fades (ready for 3D audio) |
| OGG/ | The same sounds as Ogg Vorbis for engines and the web |
| Godot/ | recoilwren_sfx.gd autoload: Sfx.play("firearms_rifle") picks a variation, adds pitch jitter, 16 voices |
| Unity/ | RecoilwrenSfx.cs: RecoilwrenSfx.Play("impacts_metal"), voice pool, PlayAt for 3D |
| Roblox/ | RecoilwrenSounds.luau: paste your uploaded ids, then Sfx.Play("firearms_rifle", head) |
| sounds.csv | Every file with category, description, length, peak and loudness |
FAQ
Can I use them in a commercial game?
Yes: unlimited games, apps and videos, commercial or not, no credit needed. You can't resell the sound files themselves as a sound pack.
Where do the sounds come from?
Every sound is synthesised by CyberMax's own code (noise shaping, pitched bodies, metal partials, debris and reverb). No recordings or third-party libraries, so there is no hidden licence chain.
Why not a bigger $19.99 pack?
Bigger packs exist (304 sci-fi sounds for $19.99 on itch.io). Recoilwren covers the whole combat loop (modern and sci-fi guns, reloads, casings, impacts, explosions, flybys and HUD) for $8, with engine helpers that play variations for you.
Does it work in Roblox?
Yes. Upload the OGG files you want through Roblox's normal audio upload, paste the ids into RecoilwrenSounds.luau and play them by name.